Virtual Worlds: Big Business for Kids' Games (TechNewsWorld.com)
Published on: Fri, 12 Sep 2008 12:14:38 GMT
Remember how we were all supposed to do all our real-world shopping in virtual malls and hold our business meetings in virtual offices by now? Despite the ups and downs of highly detailed 3-D virtual worlds such as Second Life, There.com and Kaneva, that never really happened. More »